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working project brief –

1 – develop urban fog + algae farming infrastructures in Luanda, Angola
2 – develop angola-specific aspirations for urban development according to its history, and predicted / potential futures
3 – investigate city / infrastructure interaction, esp concerning: growth; feedback among components; change over time – and how these potential synergies could effect the sort of evolution identified in 2.
4 – get funky

working drawing list – 

D1a [global relevance][link] –  Fog + Dryness + Emerging Cities 

D1b [local potential] – a map of the distribution in Luanda of the various elements required for our infrastructures.  Allows us to locate areas in the city where infrastructures may be located, then examine what sort of generative affects we might look to create.  closely allied with D2

D2 [how they work][link] – diagram of enabling properties of the infrastructure 

D3 – generative properties, what aspects of the infrastructure do you alter in order to affect the city, and in what ways 4. strategies for deployment — potentially a third drawing, which focuses on how the deployment of the infrastructure has generative effects, as well; I’m not sure whether (2) and (3) are seperate or not.  This might be something like a plan; or it might be more tactical. 5. how that corresponds to aspirations for the city, or potentials we would like the surface to have (how how those surface potentials could lead to positive city outcomes)

 

So, surprise surprise, we find ourselves crafting a project which involves the creation of an infrastructure which could parallel / positively Effect the growth and evolution of a developing insta-mega-city.  The currently favored city is Luanda.  The more simple and elegant this thing is, the better.  But, a good way to choose a city, is to find one which has the potential to be farmed in a fashion that interests us – thus, the fog vs emerging population center drawing. So: we farm water and energy in a city.  The event of farming, and its products, should have a positive impact on the urban fabric and society in which it takes place. affective infrastructure – how the sort of perceptive and cultural qualities of an infrastructure can be played with by changing the way in which an infrastructure enables its event/function. id love to do a similar thing with the algae pipes (or whatever geometric form we decide on for algae, is we decide to do algae) + fog nets. creating different potentials for growth in different locales by manipulating the perceptual qualities of the infrastructure, and where the distribution points of the water +fuel are, etc. Farming water in a desert Water is banal, water is vital.  Water from a desert is poetic.  We will farm water. Fog: One way to do this would be fog nets.  This is a proven technology, albeit at a scale smaller than we would probably want to implement.  Research would have to be done regarding how often a site gets a heavy fog, a daily heavy morning fog would be ideal.  Doing something with fog is incredibly appealing to me because: it farms water; it pulls water from a source not often tapped (air); it is regular and reliable (in the right area); it happens on a surface, meaning there is enormous potential for how we manipulate that surface to engender novel generative affects. fog post 1 fog post 2 Another thing we would certainly look into is how Nouakchott might spread over the currently empty / sometimes flooded zones which approach the ocean. I was talking with Carina, and she said another important issue, especially in this part of the world, is salinization.  After years of irrigation and farming, salt builds up in the landscape, rendering it barren.  This is causing the Sahara to spread, and the gradual elimination of farmland is one of the primary drivers of populations into urban centers.  Because we are already located in cities, and not looking to do something out in the surrounding farmland, I’m not sure that we can do anything about this; but It’s probably important to be mindful of (especially if it means our cities are full of former farmers, or children of former farmers – that sort of experience could go a long way toward making some sort of algae farming industry or veg. homesteading – should we incorporate that idea – feasible). Farming energy Of the things explicitly named in the brief (ie other than water), I find energy the most interesting. morelatermorelatermorelatermorelater: touch on energy – probably algae, maybe solar. link to that killer archinect project wherer the city was a heating stack. take about how infrastructure may generate different urban effects.  Creative Commons License

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One Response to “BRKT: project”

  1. eatingbark said

    11.30.08: added drawing list

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